Is it posibble to import a simulink model into Unreal Engine simulation ?
Hi,
I’m trying to create a simulation of a self-driving car in Unreal Engine with Simulink modeling the dynamics and control logic. It is easy to use UE scenes in Simulink, but I’m wondering if it’s possible to compile the Simulink model into the Unreal Engine project. The simulation would be developed in Unreal Engine, and I need the logic from Simulink to be imported into the UE project.
Is there any easy way to do this, except for compiling the Simulink model into C++ and incorporating it by hand into UE project?
Thanks for the help.Hi,
I’m trying to create a simulation of a self-driving car in Unreal Engine with Simulink modeling the dynamics and control logic. It is easy to use UE scenes in Simulink, but I’m wondering if it’s possible to compile the Simulink model into the Unreal Engine project. The simulation would be developed in Unreal Engine, and I need the logic from Simulink to be imported into the UE project.
Is there any easy way to do this, except for compiling the Simulink model into C++ and incorporating it by hand into UE project?
Thanks for the help. Hi,
I’m trying to create a simulation of a self-driving car in Unreal Engine with Simulink modeling the dynamics and control logic. It is easy to use UE scenes in Simulink, but I’m wondering if it’s possible to compile the Simulink model into the Unreal Engine project. The simulation would be developed in Unreal Engine, and I need the logic from Simulink to be imported into the UE project.
Is there any easy way to do this, except for compiling the Simulink model into C++ and incorporating it by hand into UE project?
Thanks for the help. unreal engine, simulink, self-driving MATLAB Answers — New Questions