Passing live information from the scene to Cloud Scripting
Hello everyone,
I am looking for a way to track the live position of objects in MS Mesh. I am currently exploring if this is possible to be implemented with Cloud Scripting. However, when an Event is called like “Selected”, only the initial information of the scene is presented. So when a user is moving an object, I am currently unable to track this.
1. Is it possible to update the scene/DOM in Cloud Scripting while running the application?
2. Is there a way to send additional information to the Cloud Scripting environment?
3. Is there a way to implement custom Cloud Scripting Events or EventArgs?
4. Am I overlooking something and there is an easy way to track the live position of objects?
Additional information:
I am working on a research project where I would like to use Microsoft Mesh. To properly implement this, I would need to gather live data from MS Mesh, like the current position of Objects or Avatars. I tried multiple things but did not come to a solution. The “PositionChanged” does not seem to be called. According to the docs, I can get “Hit info, relative to the local coordinate space of the InteractableNod” which does not help. I found this post, saying that Cloud Scripting <-> Visual Scripting is not possible.
Thank you in advance for the help!
Hello everyone,I am looking for a way to track the live position of objects in MS Mesh. I am currently exploring if this is possible to be implemented with Cloud Scripting. However, when an Event is called like “Selected”, only the initial information of the scene is presented. So when a user is moving an object, I am currently unable to track this. 1. Is it possible to update the scene/DOM in Cloud Scripting while running the application?2. Is there a way to send additional information to the Cloud Scripting environment?3. Is there a way to implement custom Cloud Scripting Events or EventArgs? 4. Am I overlooking something and there is an easy way to track the live position of objects?Additional information:I am working on a research project where I would like to use Microsoft Mesh. To properly implement this, I would need to gather live data from MS Mesh, like the current position of Objects or Avatars. I tried multiple things but did not come to a solution. The “PositionChanged” does not seem to be called. According to the docs, I can get “Hit info, relative to the local coordinate space of the InteractableNod” which does not help. I found this post, saying that Cloud Scripting <-> Visual Scripting is not possible.Thank you in advance for the help! Read More