Rough Terrain in Simscape Multibody
I am trying to simulate the navigation of a vehicle over an irregular terrain in Simscape Multibody.
I would like to dynamically modify the terrain height and slope during the simulation.
Is it possible to model a terrain that translates and rotates according to a time-varying input signal, without the terrain applying accelerations or non-physical forces to the bodies in contact with it?I am trying to simulate the navigation of a vehicle over an irregular terrain in Simscape Multibody.
I would like to dynamically modify the terrain height and slope during the simulation.
Is it possible to model a terrain that translates and rotates according to a time-varying input signal, without the terrain applying accelerations or non-physical forces to the bodies in contact with it? I am trying to simulate the navigation of a vehicle over an irregular terrain in Simscape Multibody.
I would like to dynamically modify the terrain height and slope during the simulation.
Is it possible to model a terrain that translates and rotates according to a time-varying input signal, without the terrain applying accelerations or non-physical forces to the bodies in contact with it? simscape MATLAB Answers — New Questions









