How to apply bank angle in Vehicle composer app?
Hi, I’m currently trying to figure out how to apply road bank angle to an environment in Simulink via a virtual vehicle composer app. Most of the blocks seem to be utilised from the vehicle dynamics blockset library, but it seems difficult to account for this in the ‘VehicleBody6DOF’ block or the ‘MFtire’ block itself. Do you have any recommendations? I’m having a hard time figuring out how to deform the model.Hi, I’m currently trying to figure out how to apply road bank angle to an environment in Simulink via a virtual vehicle composer app. Most of the blocks seem to be utilised from the vehicle dynamics blockset library, but it seems difficult to account for this in the ‘VehicleBody6DOF’ block or the ‘MFtire’ block itself. Do you have any recommendations? I’m having a hard time figuring out how to deform the model. Hi, I’m currently trying to figure out how to apply road bank angle to an environment in Simulink via a virtual vehicle composer app. Most of the blocks seem to be utilised from the vehicle dynamics blockset library, but it seems difficult to account for this in the ‘VehicleBody6DOF’ block or the ‘MFtire’ block itself. Do you have any recommendations? I’m having a hard time figuring out how to deform the model. simulink, vehicle dynamics MATLAB Answers — New Questions