How to convert polynomial trajectory block out to a 4×4 homogeneous transformation matrix
I created 7 waypoints using inverse kinematics designer app and exported the configuration into a matrix (7×6 matrix) containg xyz position and respective euler angles. From this matrix i input only the xyz position data(3×7 matrix) as waypoints to a polynomial trajectory block with time. But when i run the simulink an error is showing up, saying that polynomial trajectory output should be 4×4 homogeneous matrix inorder to connect to the inverse kinematics block input (pose). How could I resolve this issueI created 7 waypoints using inverse kinematics designer app and exported the configuration into a matrix (7×6 matrix) containg xyz position and respective euler angles. From this matrix i input only the xyz position data(3×7 matrix) as waypoints to a polynomial trajectory block with time. But when i run the simulink an error is showing up, saying that polynomial trajectory output should be 4×4 homogeneous matrix inorder to connect to the inverse kinematics block input (pose). How could I resolve this issue I created 7 waypoints using inverse kinematics designer app and exported the configuration into a matrix (7×6 matrix) containg xyz position and respective euler angles. From this matrix i input only the xyz position data(3×7 matrix) as waypoints to a polynomial trajectory block with time. But when i run the simulink an error is showing up, saying that polynomial trajectory output should be 4×4 homogeneous matrix inorder to connect to the inverse kinematics block input (pose). How could I resolve this issue polynomial trajectory, inverse kinematics, simulink MATLAB Answers — New Questions