Is there a way to use the Vehicle 6DOF block with steering angle and wheel speed as inputs?
The 3 DOF Vehicle Body Block supports steering angle and wheel speed as inputs, but the 6 DOF Vehicle Body Block only seems to support suspension and external forces and moments as inputs.
Is there a way to use the 6 DOF block with steering angle and wheel speed control inputs, and perhaps an additional environment input? I know the Constant Radius Reference Application uses the 6DOF block under the hood, but this is a huge step up in complexity from the 2-dimensional 3DOF block. Looking to make the jump from 2-D to 3-D, but preferably still using typical control inputs.The 3 DOF Vehicle Body Block supports steering angle and wheel speed as inputs, but the 6 DOF Vehicle Body Block only seems to support suspension and external forces and moments as inputs.
Is there a way to use the 6 DOF block with steering angle and wheel speed control inputs, and perhaps an additional environment input? I know the Constant Radius Reference Application uses the 6DOF block under the hood, but this is a huge step up in complexity from the 2-dimensional 3DOF block. Looking to make the jump from 2-D to 3-D, but preferably still using typical control inputs. The 3 DOF Vehicle Body Block supports steering angle and wheel speed as inputs, but the 6 DOF Vehicle Body Block only seems to support suspension and external forces and moments as inputs.
Is there a way to use the 6 DOF block with steering angle and wheel speed control inputs, and perhaps an additional environment input? I know the Constant Radius Reference Application uses the 6DOF block under the hood, but this is a huge step up in complexity from the 2-dimensional 3DOF block. Looking to make the jump from 2-D to 3-D, but preferably still using typical control inputs. vehicle dynamics, 6dof, simulink MATLAB Answers — New Questions