Number of bits per symbol (m) range in Reed-Solomon coding
I’m playing around with Reed-Solomon codes. In the parameters of rsenc, help shows m represents the "number of bits per symbol" and has the range of "3 to 16".
The way I understood on m is that it has minimum three bits per symbol, i.e., 000, 001, 010, …, 111. Am I correct? What if I need to use two bits or one bit per symbol? What am I supposed to do if I want to construct a message with length of 20 (as an example) and each symbol has bit (i.e., 0 or 1)?I’m playing around with Reed-Solomon codes. In the parameters of rsenc, help shows m represents the "number of bits per symbol" and has the range of "3 to 16".
The way I understood on m is that it has minimum three bits per symbol, i.e., 000, 001, 010, …, 111. Am I correct? What if I need to use two bits or one bit per symbol? What am I supposed to do if I want to construct a message with length of 20 (as an example) and each symbol has bit (i.e., 0 or 1)? I’m playing around with Reed-Solomon codes. In the parameters of rsenc, help shows m represents the "number of bits per symbol" and has the range of "3 to 16".
The way I understood on m is that it has minimum three bits per symbol, i.e., 000, 001, 010, …, 111. Am I correct? What if I need to use two bits or one bit per symbol? What am I supposed to do if I want to construct a message with length of 20 (as an example) and each symbol has bit (i.e., 0 or 1)? rsenc, reed-solomon MATLAB Answers — New Questions